;redcode-94nop verbose
;name Hungry Jack
;author Philip Thorne
;strategy 20040914 One Shot descended from Toxic Spirit.
;url http://corewar.home.pipeline.com
;kill tetht
;kill Hungry Jack
;assert CORESIZE==8000
;internal BC-D5.red. The BC-D[89]* do better vs benchmark but not on hill.
;internal Some changes from Toxic Spirit:
;internal Indirect ptr refs from scan. Removed decoy. Start from scan line.
;internal Skip back 98. Fixed bug in blocker. 2nd jump to B loc. Imp safety.
START EQU ((ptr-scan)-(STEP))
STEP EQU (-2150) ;mod-50
GAP EQU 25
OFF EQU 1
;Basic clear is reverse Geist [nice S/D switch] with tweakings.
ptr: dat.f scan+STEP+OFF+1, scan+STEP+OFF+GAP ;Scans and bombs off this
for 5
dat 0, 0
rof
bptr: dat (eclr-ptr+3), 1 ;A incr for dec protection
dptr: spl #(eclr-ptr+3), ptr+450 ;B incr to shorten SPL cycle
dat 0, 0
incr:
clr: spl #STEP+1, }STEP
mov @bptr, }ptr
mov @bptr, }ptr
eclr: djn.f -2, >dptr
for 37
dat 0, 0
rof
;find
scan: add.f incr, @2
sptr: sne.i *ptr, @ptr
djn.f scan, {ptr
spl clr, {-1
mov.i *-1, >ptr
mov.i {jbmb+1, >ptr
mov.i *jbmb+1, }ptr
sub.a #98, @-1
for MAXLENGTH-CURLINE-6
dat 0, 0
rof
jbmb: jmp #0, 0
for MAXLENGTH-CURLINE
dat 0, 0
rof
end scan+1