
This family shares a common strategy, which is to try and
locate the enemy's QS, stun or delay it, then start clearing
from approximately 100 (Max Warrior length) locations earlier.
The intent is to act as an anti-QS that catches warriors at
startup.
First in the series was Dire Wolf which was for a tournament
round that limited warrior length to 50 locations. The next
significant (and my favourite) was LuckyLuke this too was for
a tournament round (the rules revented the use of MUL).
The warriors are subdivided into jmz and seq scanners.